
Spooky Boogis
programs
blender (intermediate)
unity (beginner)
after effects (professional)
illustrator (professional)
procreate (professional)
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the studio
in January 2020, 3 colleagues and I officially introduced our indie game dev studio:
Spooky Boogis™. Since opening, we've published one major title, released multiple smaller projects, and always have something new in the works.
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spicy boogis
each of the studio members has a boogis persona, mine being 'Spicy'. I'm currently managing the studio's social pages, contributing to various small projects, and directing one of the studios major titles.
note 1.
skills I've been able to pick up or improve on during my time here in the studio:
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• Management
I single-handedly operate our social media pages, have managed my own solo project, and am directing 20+ collaborators including voice actors, musicians, editors, and developers on one of the studios major planned titles.
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• Learning
with only the internet and my 3 co-creators by my side, I have learned basic Unity (game engine) and am working on achieving a professional skillset in Blender (3D program). I definitely don't know everything, but if you need it, I can find a way to learn it.
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• Social Media Marketing
through our social pages, I keep up to date with trends in the industry, find events and associations we can participate in, and connect with collaborators and fellow devs.
I plan our instastories and maintain a consistent voice from the studio. our following is a little small, but very engaged and fun to create content for.


note 2.
Both of our Ludum Dare titles are free to play and available on New Grounds*.
*not available on mobile
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interested in learning more or keeping up with my work for Spooky Boogis? follow them on Instagram & Twitter!
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interested in connecting or collaborating with me/the studio? use my contact page to send a spooky message. I'd love to chat about games with you!







